Meanwhile, two new scenarios modelling major world events - The Black Death that swept across Europe and Western Asia in the 14 th century and the outset of aggression between Germany and France at the start of World War I - provide shorter, more focused experiences. A new world congress allows players to spend diplomatic favor to push through resolutions that can affect the entire world by changing the value of specific resources or condemning a particular religion. For example, natural disasters - including floods, storms, volcanic eruptions, and droughts - can rip through and destroy key parts of any civilizations they touch, but may also leave behind newly fertile land ripe for exploitation. Other modifications have a noticeable impact on all civilizations. Each of these leaders come with unique strengths that set them apart from the others, typically making them suitable for pursuing a particular type of victory - such as France's Eleanor of Aquitaine, whose love of culture makes her a good choice for players pursuing a cultural victory. The most obvious are the new leaders, including Canada's Wilfred Laurier, Mali's Mansa Musa, and the Inca's Pachacuti, among many others. While the core of the game remains unchanged - players once again try to create and develop a civilization that outshines all others in a variety of ways, from science to military to religion to culture - several original elements have been added to enhance the experience. SID MEIER'S CIVILIZATION VI: GATHERING STORM, a paid expansion to Sid Meier's Civilization VI(required to play), adds new leaders and systems to Firaxis' award-winning world simulation. New additions, including natural disasters, a World Congress, and focused scenarios simply enhance the simulation. It also has quotes famous historical figures and text that describes historical events using suggestive but contextually appropriate language, including the words "raped," "prostitute," "damn," "hell," and "opium." Its depiction of key figures, inventions, types of government, and more, and how these elements affect both nation growth and conflicts between competing neighbors is likely to stir some level of interest in both history and current world events. This expansion contains content similar to the base game, including brief skirmishes between military units (archers, knights, tanks, airplanes, and more) viewed from a raised perspective high in the sky with no blood or gore. Parents need to know that Sid Meier's Civilization VI: Gathering Storm is a downloadable add-on for Windows PCs and Macs to the world simulation game Sid Meier's Civilization VI, which is required to play.
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